Sketching User Experiences: Getting the Design Right and the Right Design (8/9)

I can’t think of a single more important read, relevant to the everyday challenges and tasks of a computer scientist. This book isn’t about drawing it is all about the communication of ideas and fostering the right type of feedback from peers, stakeholders, and users.

I recommend it as a great first read to anyone in this field, because the lessons and techniques so perfectly match the right ways to collaborate in an agile team.

A reader is free to both consume it cover-to-cover or jump around, but unlike a lot of other technical books in this field, the practical lessons and discussions make it enjoyable for every reader.

Want to read more reviews of this book or buy it? Check out the links below:

Contributor: Christopher Allen


Written by Nathaniel Fried

Co-founder of Fupping. Busy churning out content and building an empire.

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